HOMEBREW: Orbid v2
Orbid contains 5 distinct single player game modes.
~~~ Normal Mode
Level based, in which each level will become increasingly harder for you to survive.
~~~ Survival Mode
Survival of the fittest. Survive for as long as possible before you become the enemies dinner.
~~~ Time Mode
Beat the clock. Eat as many helpless orange orbs as possible. For each one you eat, your timer will +1; and for each set of orbs you eat, you'll recieve a 15to20+ random amount of time.
~~~ Mine Mode
Avoid the mines! Your goal is to eat the helpless small orb each round while avoiding the various scattered mines throughout the map.
~~~ Dodge Mode
Avoid the roaming orbs! Try to survive for as long as possible.
Orbid now contains a multiplayer mode for playing online against a friend.
It uses netlib(http://youresam.team-duck.com/netlib/), so you must set up a netlib server in order to use it. Just change the ip.txt in the data folder to the ip of the server you want to connect to.
NOTE: This multiplayer mode is in a very experimental stage. It's in an early beta stage and isn't 100% guaranteed to work. It may or may not work.
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~ Controls ~
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~ Menu
X to accept
TRIANGLE to go back
LEFT/RIGHT/UP/DOWN to navigate
~ Game
START to pause game
(If paused; press start to finish the game, or press TRIANGLE to go back)
ANALOG - Move player around
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~ Notes ~
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This game WILL work in both the 1.5 & 3.XX kernel.
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~ Credits ~
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Thanks to Benhur for the font loading.
Thanks to Insert_Witty_Name and Raphael for the at3 loading part in triEngine.
Orbid coded by Slasher.
All sfx and gfx done by Madsoul.
DOWNLOAD: HERE
MIRROR: HERE
via neoflash