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PRESS RELEASE: No Quarters Needed: Nintendo's Wii Zapper Brings Arcade-Style Games Home

New Accessory Opens New Possibilities for Different Types of Games

REDMOND, Wash., Nov. 19 /PRNewswire/ -- Today, Nintendo's new Wii Zapper™ brings the precision and thrill of arcade-style targeting games right into your home. Made exclusively for Nintendo's Wii™ system, the Wii Zapper houses a Wii Remote™ and Nunchuk™ to provide a better feel in games where pinpoint accuracy is key. Best of all, the Wii Zapper comes with Link's Crossbow Training™, a series of targeting challenges in the style of The Legend of Zelda®: Twilight Princess designed to demonstrate the full range of fun for the Wii Zapper, all at an MSRP of $19.99.

The Wii Zapper provides perfect immersion for core players, putting them right in the game and into the action. Immediately accessible and absolutely intuitive, the Wii Zapper is part of the progression started by the Wii Remote, one that continues in 2008 with the Wii Wheel™ and Wii Balance Board™.

"Our new Wii Zapper interface opens up a huge range of experiences for
players and developers," says George Harrison, Nintendo of America's senior vice president of marketing and corporate communications. "Just as the Wii Remote put Link's sword in your hands, now you physically pick up Link's crossbow, take aim and shoot targets as though you were right in Hyrule. It's another example of how Nintendo continues to change the way people interact with games."

Link's Crossbow Training puts players through a series of increasingly
difficult targeting tests. In some challenges, hero Link uses his trusty crossbow to hit bull's-eyes. In others he is greeted by an army of approaching enemies and navigates the terrain using the control stick on the Nunchuk. Up to four players can compete one at a time as they try to best one another's scores.

Third-party publishers already strongly back the Wii Zapper. EA's Medal of Honor Heroes™ 2, available at retailers now, lets players put World War II action into their hands using the Wii Zapper. The game features aWii-exclusive Arcade Mode that offers accessibility to gamers of all skill levels, a full single-player campaign and support for up to 32 players in multiplayer. Capcom's Resident Evil®: The Umbrella Chronicles reveals the back story behind the fall of the Umbrella Corporation by exploring locations from Resident Evil 0, 1, 2 and 3, as well as new never-before-seen locations like Umbrella's stronghold. One or two players use the Wii Zapper to take aim against a horde of zombies in first-person perspective. SEGA's Ghost Squad™ is one of the first titles that lets players replicate the arcade light-gun
experience at home with the Wii Zapper. Ghost Squad™ is loaded with
Wii-specific features, including a co-op mode for 1-4 players, a new training mode and online rankings.

don_5
I like it. I've got Link's Crossbow Training (came with the Zapper) and Ghost Squad. They're fun. I think the Zapper works well.
fdgf
i think the wiimote accessories are unessecary! They just make the remote heavier!
andrewg.
The game with the wii zapper is awesome! i cant wait to play resident evil with it!
Zelu
I have 2 of these and they're nice =) Only complaint is swinging the knife in RE:UC is dam hard lol
andrewg.
Yeah, the wii zaper is really fun. The only problem with it is when you get to close the screen and sensor it goes all crazy on you and freaks out. mad.gif
don_5
I just got Resident Evil: UC, haven't tried it out yet. Haven't been playing my Wii much... mostly just been using my PSP.
aoisora
I think it aims better with it in RE:UC, but it's been a while I got it now and the trigger starts to get worst response.
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