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NyghtcrawleR
Dark Sector details reveal: no health or ammo bars, just you...



We promised you before we had some more news about Dark Sector coming, so here we are dishing out the information fed to us through an official press release. Instead of narrating the darn thing, we thought we'd give you a fun summary of the information in our patented, copyrighted, unique list form. We're kidding! Lists are used in like, three other places.

* It's a new IP! Not many games can say that. It's also boasting a great, cinematic story.
* There is no HUD -- that is, a health bar or ammo count. No little menus on the screen to distract you from looking at the actual game. From the press release: "As the character takes damage he will begin to physically show it, ammunition levels will be displayed on guns, available weapons and inventory will be displayed on the character – all serving to keep the player focused on the character and the gameplay." We personally think this is a great move.
* The controls are guaranteed to be simple and intuitive so you can master any skills fairly easily. If you tried to play Metal Gear Solid: The Twin Snakes on the GameCube, you know how pesky an awkward controller setup can be.
* The camera, as previously mentioned, is over-the-shoulder so you can not only make better movements, but will be "showing full visual of Hayden allowing for the player to make a connection with the character." A connection? Right.
* Upgradeable weapons, stupendous AI, and a main character slightly reminiscent of Kratos in so much that he's cold-blooded and ruthless, gives no excuse for his actions, but as the story progresses, we start to understand him and see how the events of the game change him. Or something.

via ps3fanboy
jonasvirgil
call me a pansy or something but i think i would be a little nervous in a boss or even mini-boss fight without a health bar to moniter. but what is most likely to happen is Hayden will start to drag his feet at half health and get progressivley more sluggish with more damage taken. wouldn't that be cool to see him crawling on the ground about to pass out when he's at a dangerous health level (like an upgraded version of RE4)
NyghtcrawleR
Well it says he'll physically show it, so I'm sure you'll get used to it real fast. At least its more realistic and it clears up your screen of all the extra objects, so you are just focused on the game and its beautiful graphics.
Gravem9c
You know that seems to be very popular development now days.
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