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Full Version: Has PSP loading of games gotten bigger since release?
Console Spot Forums > General Hang-out > General PSP Discussion
gotchaforce
I remember when the PSP scene was booming probably around late 2005 to early 2006, and new launchers, new types of "shrunken" isos (dax and a ton of others) were coming out. I remember the last game i ripped onto my memory stick was Megaman Maverick Hunter X, and then i finally got a 2GB for Midnight Club 2 so the load times were acceptable, but after that i have left my psp untouched for about a year! Since ive been gone a year do you guys who have been active think its gotten bigger or has got a steady and not many people are releasing new types of loaders/file types/etc?
Ash
are u talking about the sizes of games or what? if yes theyve gotten alot bigger and idk if u heard of dark alex's custom firmware where u cna play isos and stuff without loaders like devhook
Bomb
Yer its because we've found the perfect program...OE FW..we don't really need any other loaders
DEvok
many games now use Duel layer Umd's so games are expected to be in a larger capacity. Its no suprise that sont are doing this, if they wanted to fit games like Devil may cry or FF10, theyre examples.
UFCmma
i dont know but if they get any bigger in info size im gonna have to get a bigger mem stick. mebbe thats what sony wants , to have so much info that they cant hold on the memstick . hell the 8 gig stick alone is like 160 to 180 isnt it? dollar wise?
Bomb
QUOTE
i dont know but if they get any bigger in info size im gonna have to get a bigger mem stick. mebbe thats what sony wants , to have so much info that they cant hold on the memstick . hell the 8 gig stick alone is like 160 to 180 isnt it? dollar wise?


In Australia its like $400 lmao
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