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DeMoNiC
is the Ghost Rider game for PSP any good?
DeMoNiC
well, i wanna get the opinion of someone who actually played it >.>
lefty555
no. just no.
DeMoNiC
ok...any reason why?
paul4now38
I play it and i love it
DeMoNiC
what do you like about it? what can you do on it?
shownuff
no it sucks ass but it has good grafix
DeMoNiC
well, i'd like to know what the features of the game are before i decide wheter to buy it or not...
DEvok
Its got appealing, stunning graphics, and the start of the game is fun, but lacks story,there isnt any storyline for the game, but try it out for yourself.
ZeroX24
ghost Rider is good, but has too many bugs and glitches in my opinion
Jaanuzka
Well i played it and it was quite OK.. I liked the part when u ride the motorbike.. (Y). But u got to try it biggrin.gif
Bomb
Nah man, its pretty crappy.
joey_jdc
well i saw my friend paly it an it seems interesting, but he des not let me play until he beats it!!!! what a bitch right lol
DeMoNiC
lol ok i will try it out. thanks biggrin.gif
ThUgZtaH
can we get a little more detail in here? like pro's and con's of the game? THAT would really be helpful than just saying 'NO' which is kinda lame in the very sense of the word...
tlais
THIS IS WHAT THE PROFESSIONALS HAD TO SAY ABOUT THE GAME

smile.gif


Once you settle into the gameplay, you'll find an unholy combination of God of War's whip-heavy combat and Devil May Cry's ranking system. The game is all about you killing Blackheart's demonic forces with as much style and variety as possible, and to its credit, it does provide a decent number of combos to work with. You start out with almost none, but then, through a direct rip of God of War's upgrade system (right down to the sound effect it uses to fill up your various upgradeable meters), you can use souls you've collected to buy new combos and up your abilities.

The problem, though, is that very few of the combos are actually worth using, and you get the most useful ones very early in the game. In fact, one combo in particular is so powerful, it kills just about any enemy in roughly three hits. All the other combos in the game tend to take much longer to fell any one foe, so there's not much incentive to ever use the other combos--except when the game forces you to. There are a couple of instances where enemies will pop up with shields that can only be broken by reaching a certain ranking on the combo meter. You can't build up your combo meter unless you throw in as much attack variety as possible, so you're arbitrarily forced to use as many different attacks as you can to eventually crack this shield. Trouble is, the meter fully resets any time you're hit, and enemies are just good enough at coming at you from offscreen and nailing you when you're not expecting it to make this whole process intensely frustrating.

Apart from this one particularly stupid element, very little of the remaining components of Ghost Rider are frustrating, mainly because the game's really easy. You fight the same onslaughts of the same generic demons over and over again, and they never change up their attack patterns in the slightest. Not to mention the one-size-fits-all combo that eliminates practically any bad guy in just a few hits. You'll blow through the game in just a few hours, but it'll take some fortitude to not become desperately bored an hour into the whole thing. The combat goes absolutely nowhere, and the enemies are so dull to look at and fight that you can't help but wish the developer had gone the extra mile and just lifted enemies right out of DMC or GOW, since at least they'd put up a more interesting fight. Level designs add to the sense of monotony, not just through their constantly drab and grainy graphics, but also because the game frequently forces you to backtrack through the same territory again and again.


4.3/10
Gameplay: 4
Graphics: 5
Sound: 4
Value: 5
Tilt: 4

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