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Atari Europe today announced that Dragon Ball Z: Budokai Tenkaichi 2 for Wii is scheduled for European release in March 2007 with brand new content. Combining action, fighting and light role-playing elements, Dragon Ball Z: Budokai Tenkaichi 2 will send players battling their way through a rich story mode spanning the entire Dragon Ball, Dragon Ball Z, and Dragon Ball GT series. Published by NAMCO BANDAI Games Europe and developed by Spike, Dragon Ball Z: Budokai Tenkaichi 2 is scheduled for European release in March 2007.

Dragon Ball Z: Budokai Tenkaichi 2 takes the series’ acrobatic and intense 3D combination of flying and fighting to a whole new level of nail-biting excitement, with over 100 playable characters, 15 vast and vibrant 3D destructible environments, and nine different game modes, including single and multiplayer battles allowing players to do battle with friends. In addition, the European game boasts six extra new characters and a new battle arena not present in the previously released US version.

The innovative Nunchuk controller is perfectly suited to Dragon Ball Z: Budokai Tenkaichi 2 and the game’s frenetic fighting action, allowing gamers to get physical, mimicking the characters’ moves to pull off devastating attacks and combos.

In addition to the unprecedented number of characters, wide selection of massive 3D destructible environments and abundance of game modes, Dragon Ball Z: Budokai Tenkaichi 2 features in-game transformations, which players can trigger in real-time, making battles even more dramatic and exciting than ever before. Using the Nunchuk, players will be able to mimic signature moves as they are performed in the Dragon Ball Z animated series, such as Goku®’s Kamehameha, moving both hands to execute this devastating energy attack.

Dragon Ball Z: Budokai Tenkaichi 2 for Wii is scheduled for release across Europe in March 2007. The PlayStation 2 versions is available now at retailers across Europe. For more information on Dragon Ball Z video games visit www.dbz-videogames.com.









iLLegaL)
lol am i the only one that hates graphics like those ? biggrin.gif

zelda + cell shading = ftl
lost_rules
looks aight
youngbuck187
looks cool
iLLegaL)
ahh well, still not likin the gfx biggrin.gif

plus button bashing is not my idea of fun tongue.gif
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