Screen\Video Capture Module V 0.5
Version: --
Category: APPLICATIONS
Description:
This is a module for Devhook that extends the functionality of the existing screenshot module. I have adapted it into a prx module so it can be used with DevHook.
The module is now also compatible with Custom Firmware 2.71 SE-C by Dark_AleX.
You are no longer limited to taking animated GIF clips in Liberty City Stories. It can now be done in any game you like. You can even capture out of game clips such as game menus, loading animations and even the XMB.
You can record video in normal mode (half the screen size) or advanced mode (full or quarter screen size) and video files will be saved to the PSP/PHOTO/SVCPlayer folder where as bmp screenshots will be saved to the PSP/PHOTO folder. The locations of the screenshots and video files is now configurable in the capture.ini file. It is recommended you use normal mode or advanced mode in QUARTER_SIZE for videos as advanced mode in FULL_SIZE slows the game down a lot and makes it difficult to play.
KNOWN ISSUES
* The module may not work in games on 2.71 SE-C unless you enable "Plain modules in UMD/ISO" which you do in the following way,
- Startup your PSP (hold R) to enter Recovery Mode
- Go to Advanced ->
- Go to Advanced configuration ->
- Enable the first option (Plain modules in UMD/ISO)
- Go Back
- Go Back
- Exit
* The module, if enabled in the XMB for DevHook 0.51 Beta when emulating firmware 3.01 will crash if you try to load a game or homebrew so this has been disabled by the installer and left out of the manual instructions. This means there is no emulated XMB capture on 3.01 (by default).
* The module will be disabled when running Homebrew on 2.71 SE-C. This is to prevent crashing. You can still use DevHook to emulate 1.5 firmware which will allow you to capture screenshots and GIF videos of Homebrew apps.
* Has been known to sometimes crash if recording when a game is loading. There is no danger here it's just annoying. Try to avoid recording when games are loading up.
* This is still Beta software so you are advised to backup your dh folder before installing in case you run into problems.
* The SVC Player currently only supports uncompressed GIF playback. If you edit the files in any way they will become compressed and no longer work with the player.
* Playing larger full screen GIF files with the SVC Player slow down (depending on memory stick speed) because the buffer size couldn't be large enough given the memory available on the PSP.
FOR FIRMWARE 1.5 USERS
* Copy capture.prx to the [PSP_DRIVE]:\dh\kd folder
* Copy capture.ini to the [PSP_DRIVE]:\dh\kd folder
* Copy the __SCE__SVCPlayer folder to the [PSP_DRIVE]:\PSP\GAME\__SCE__SVCPlayer
* Copy the %__SCE__SVCPlayer folder to the [PSP_DRIVE]:\PSP\GAME\%__SCE__SVCPlayer
* Edit each of the following files,
[PSP_DRIVE]:\dh\150\flash0\kd\pspbtcnf.txt
[PSP_DRIVE]:\dh\150\flash0\kd\pspbtcnf_game.txt
[PSP_DRIVE]:\dh\150F\flash0\kd\pspbtcnf.txt
[PSP_DRIVE]:\dh\150F\flash0\kd\pspbtcnf_game.txt
[PSP_DRIVE]:\dh\200\flash0\kd\pspbtcnf.txt
[PSP_DRIVE]:\dh\200\flash0\kd\pspbtcnf_game.txt
[PSP_DRIVE]:\dh\250\flash0\kd\pspbtcnf.txt
[PSP_DRIVE]:\dh\250\flash0\kd\pspbtcnf_game.txt
[PSP_DRIVE]:\dh\260\flash0\kd\pspbtcnf.txt
[PSP_DRIVE]:\dh\260\flash0\kd\pspbtcnf_game.txt
[PSP_DRIVE]:\dh\271\flash0\kd\pspbtcnf.txt
[PSP_DRIVE]:\dh\271\flash0\kd\pspbtcnf_game.txt
[PSP_DRIVE]:\dh\280\f0\kd\pspbtcnf_game_dh.txt
[PSP_DRIVE]:\dh\282\f0\kd\pspbtcnf_game_dh.txt
[PSP_DRIVE]:\dh\301\f0\kd\pspbtcnf_game_dh.txt
If you only want to use this module when emulating 2.6 firmware then you only need to edit these files,
[PSP_DRIVE]:\dh\260\flash0\kd\pspbtcnf.txt
[PSP_DRIVE]:\dh\260\flash0\kd\pspbtcnf_game.txt
In each file find the line that contains screenshotbmp.prx. If you find that line then replace the whole line with,
ms0:/dh/kd/capture.prx
If you can't find a line with screenshotbmp.prx in it then find the line that reads,
ms0:/dh/kd/devhook.prx
After that add a new line that reads,
ms0:/dh/kd/capture.prx
Via CheatSync
More detailed instructions for other users and issues can be found in the above link ^^^
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Submitted by Harry1, on Dec 9 2006, 10:19 PM