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Full Version: Microsoft says it's being overwhelmed by new game pitches for Xbox Live Arcade
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djp
He offered some tips for producers hoping to get their games on the service. They include:

* Gameplay that is immediately obvious to the player.
* Multiplayer options that include co-op play. "Co-op is crucial in the broadening effort," said Sullivan.
* A worldwide appeal -- not just North America.
* Appealing graphics.
* Downloadable content options.
* Tie-ins with orther products or games.


He said 65 percent of Xbox Live users had downloaded an Xbox Live Arcade game, with downloads now at 5 million. The conversion rate is still about 20 percent (demo to purchase) compared with less than 2 percent in the PC market. "This is blowing away anything in the PC space," he said, explaining why the service is so popular with developers.

The top games are now Geometry Wars, Uno, Marble Blast Ultra, Gauntlet and Zuma.
plepo
These sound pretty cool. How much are they anyways? I've been dying to try GW and I don't have a 360 so yeah..
O rly?
Most xbla games are like 400-800 points but I know that lumines live game is going to be like 1200 points. Yeah, i probably won't get that lol.
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