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STYLEZ
PSMonkey has released the first version of his Nintendo 64 Emulator for the PSP, this release has support somewhat for the Commercial game Mortal Kombat Trillogy and whilst it wont play most of the Nintendo 64 Library it is a big step in the right direction, heres the news from his site:









The Emulator also works on any version from v1.0 to v2.6 from reports

Quote:
Well sorry I am late but here is the much promissed first release of monkey64. I was hopping for better at the last min but it still passed my exspectations for a first build.

Few things to note.

.) While Rsp & Rdp emulation is started it is far from complete. As well there are still numerious issues in the main cpu core. I plan to fix things as soon as I can get to them.
.) This wont run mario64 or 99% of the n64 library. Some roms are starting to do things with Mortal Kombat Trillogy actualy being playable (to some extent).
.) I know there are odd looking color squares when running some comercial roms (like mortal kombat). The reason is because I have not completed texture suport in rdp. I am hoping to get a revision out asap once this is fixed.
.) The emulator is slow. Some PD roms do a pretty nice framerate but games like mortal kombat do about 5fps. This is due to the emulator still being on a pure interpreter core. In good time I will build a dynamic recompiler so we can get some more playable framerates.
.) The app is in user mode. So it is quite posible this works on 2.0+ psp units. I just sadly dont have the time to check.

Well that is it. Do enjoy. The zip contains a few favorite PD roms. Pong by Oman is a must play imo. Also if you're all currious what mortal kombat trillogy looks like in game. Please see attached screenshot on forums.

PS. Mortal Kombat Trillogy [!] dump wont work. [b1] dump runs just fine. When you see the second screen, press start as it's just warning you that there is only 1 controller plugged in.

-- EDIT --
Hey guys. Sorry I forgot to mention. The screen flickering is because its not doing double buffering on the psp. It's just directly rendering to the display screen. I was trying to fix this at lunch but ran into problems so I gave up since I wanted to push the build out asap. I'll have it fixed for the v1.1 build.

Download it for yourself at PSMonkeys Site:
http://nemo.dcemu.co.uk/


Lets start trying every N64 game and post if any works on this first release

So far these games do something:

Wave Race 64 (J) [!] - Displays N64 Logo then crashes back to menu.
Mortal Kombat Trilogy (U) (V1.0) [b1] - Displays menus - no graphics yet.
Doom 64 (U) [!] - Displays menus - no graphics yet.
STYLEZ
----Working PD Roms---
by: $n!pR

1964 Demo by Steb
-Working

2 Blokes & An Armchair - Nintendo 64 Remix [f1]
2 Blokes & An Armchair - Nintendo 64 Remix
-Draws Graphics/Almost Working

Absolute Crap Intro 1 by Kid Stardust
-Working

Absolute Crap Intro 2 by Lem
-Working

Berney Must Die! by Nop_ (POM '99) [t1]
-Draws Some Graphics/Haults On Unemulated Opcode

Chaos 89 Demo
-Working

Christmas Flame Demo
-Working

Cliffi's Little Intro by Cliffi (POM '99)[b1]
-Draws Graphics/Somewhat Working

Dexanoid R1 by Protest Design [b1]
-Working

Display List Ate My Mind Demo by Kid Stardust
-Working

DKONG Demo
-Working

Fire Demo by Lac
-Working

Fractal Zoomer Demo by RedboX
-Working

Freekworld BBS Intro by Rene [a1]
Freekworld BBS Intro by Rene
-Working

Hard Coded Demo by Silo and Fractal[a1]
Hard Coded Demo by Silo and Fractal
-Draws Graphics/Not Working

HiRes CFB Demo
-Working

LCARS Demo by WT Riker [b1]
LCARS Demo by WT Riker
-Draws Graphics/Somewhat Working - WARNING --- MAY FREEZE/SHUT PSP OFF

Light Force First N64 Demo by Fractal
-Working

Liner V1.00 by Colin Phillipps of Memir [b1]
Liner V1.00 by Colin Phillipps of Memir [b2]
Liner V1.00 by Colin Phillipps of Memir
-Working

Mandelbrot Zoomer by RedboX
-Working

Manic Miner - Hidden Levels by RedboX
Manic Miner by RedboX
-Working

N64 Stars Demo [b1]
N64 Stars Demo
-Working

Neon64 First Public Beta Release by HCS
Neon64 First Public Beta Release V2 by HCS
-Working

Pause Demo by RedboX
-Draws Graphics/Somewhat Working

Planet Console Intro
-Working

Pong by Oman [a1]
Pong by Oman [a2]
Pong by Oman
-Working

Rotating Demo USA by Rene [a1]
Rotating Demo USA by Rene
-Working

RPA Site Intro by Lem
-Working

Sinus
-Working

Soncrap Golden Eye Intro
Soncrap Intro by RedboX
-Draws Graphics/Somewhat Working

Super Fighter Demo
-Working

VNES64 Emulator V0.12 by Jean-Luc Picard
-Somewhat Working

XtraLife Dextrose Demo by RedboX
-Working

Thanks to Sn!per... for the list smile.gif

========================================
========================================
========================================

HOW TO USE
-----------------------

1. Make a folder on the root of your memory card called "N64"

2. Unzip the rom you have.. ( ex. "WaveRace64.zip" ) and when you are done unzipping it you should have a folder with a file in it that should say for ex. "Wave-Race-64.v64"

3. Take that file and put it into the folder called "N64" ( which is on the root of your psp )

Now... start up the emulator, and then you should come up to somthing that says this,

( ) load rom -> Wave-Race-64.v64
( ) clock speed
ect. , ect. , ect.

make sure that the "0" between the parantheses is in "load rom" section and press "X"... the light should flicker a couple of times and when it stop... go down to "Run Rom" and press "X" again


Thanks the PSPdemon for the directions smile.gif
$n!pR
Yep, I made that PD Compatibility list. Dunno why people are bothering making a Commercial rom list now though (Not enough RSP/RDP opcodes have been put in yet, and textures still need to start working). rolleyes.gif
STYLEZ
Commercial Compatibility List:
======================

Super Mario 64 - Runs for about 5 secs at about 5fps and freezes ( stays black with little color lines here and there then nothing happens )

Mario Kart 64 - Runs for about 3-4 secs at about 5-6fps and then goes straight back to the select menu ( looks like a bad reception on a t.v. )

Wave Race - Runs about 3-4 secs at about 6-7fps and then locks up the psp ( shows the N64 Logo )

V-Rally-99 - Runs about 7-8 secs at about 4fps and then goes back to the select menu ( looks like a bad reception on a t.v. )

Thanks to PSPdemon smile.gif
SideFFect
Damnnn!

Amazing news! I hope he can get it up to speed tho!

But AMAZING job to the coder! Im proud u didnt give up biggrin.gif

- SideFFect -
crater
This being in USermode and having the possibility of working with 2.0+ loaders is great, will add to what i can do on my PSP while keeping it up to date smile.gif. Very much looking forward to future versions.
johny 5
Monkey is doing great work and he shouldn't give up and im looking for the future releases
MooSieFate
i could really give a crap less about an n64 emulator, psp wont have enough buttons anyway, what does spark my interest is his claim to have it working on all versions from 1.0 to 2.6. how in the hell did he manage that? if its in user mode he's found the holy grail we've all been looking for. what's the exploit, i want snes on my 2.6 without using GTA!
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